AI Insights · Timothy · July 2022
Top 5 Low Poly Games Performance in Ecuador for Q2 2022
Discover the performance of the top 5 low poly games on a unified platform in Ecuador during Q2 2022, based on Sensor Tower data.
In the second quarter of 2022, the top 5 low poly games on a unified platform in Ecuador showed varied performance metrics in terms of downloads, revenue, and active users.
Roblox from Roblox Corporation saw a steady decline in weekly revenue, starting at approximately $6.7K and ending at $5.1K. Weekly downloads fluctuated, peaking at 30.1K in mid-April and settling at 24.4K by the end of June. The game maintained a robust weekly active user base, growing from 991K to 1.08M throughout the quarter.
Idle Lumber Empire by AppQuantum experienced a significant increase in weekly revenue, peaking at around $551 in mid-April before stabilizing at $442 by the end of June. Downloads spiked early in the quarter, reaching 26.4K in the first week of April but dropped to 2.9K by the last week of June. The active user count saw a decline from 27.9K to 10.5K over the same period.
Riding Extreme 3D from playducky.com had minimal revenue, with only negligible amounts recorded sporadically. Weekly downloads decreased from 12.6K at the end of March to 6.9K by the end of June. The number of active users followed a similar trend, starting at 29.7K and ending at 20.5K.
Venom City Craft by PengPeng Craft Studio saw no revenue during this period. However, downloads surged dramatically from 48 in late March to a peak of 28.2K by the end of May, before declining to 4.7K by the end of June. The active user base also grew significantly, from 89 in late March to 37.8K by the end of May, before dropping to 7.8K by the end of June.
Dude Theft Wars FPS Open world by Poxel Studios Games had minor revenue peaks, with the highest being $14 in mid-May. Downloads showed a relatively stable trend, starting at 4.2K in late March and ending at 4K by the end of June. The active user count increased from 12.5K to a peak of 20.3K in early May, before stabilizing at around 13.7K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.